![]() ![]() More Taako and Kravitz flirting? Love it. This volume is probably the arc that changed the most from the initial podcast, but that's not really a slight: cutting down on the number of fights to give the Millers and Kravitz more screen time was a great move. Did you think I wouldn't? Did you think the fourth graphic novel about my favorite podcast would suddenly disappoint and not punch me in the emotions yet once again? How foolish to even consider it. It’s only a matter of time before this sparkling disaster crash-lands, but in order to find the stone and save the whole planet from being King Midased, our heroes will have to fight their way through a gauntlet of rowdy robots and crystal golems, decide whether they can trust the evasive Lucas Miller, and solve the mystery of what-or who-has put them all in peril, before there’s no world left to save. An unknown menace has seized control of the stone, and is using it to transform the lab into a virulent pink crystal that spreads to everything it touches. Based on the blockbuster podcast where the McElroy brothers and their dad play a tabletop RPG and illustrated by cartooning powerhouse Carey Pietsch, The Adventure Zone: The Crystal Kingdom takes this #1 New York Times bestselling series to haunting new heights.Ī desperate call for help interrupts holiday celebrations at the Bureau of Balance, and sends Taako, Magnus and Merle on a high-stakes mission to find and Reclaim a fourth deadly relic: a powerful transmutation stone, hidden somewhere in the depths of a floating arcane laboratory that’s home to the Doctors Maureen and Lucas Miller.
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